Twenty One Rules for Screenwriters
Adapted from:
Ronald Dyas, Screenwriting for Television and Film. Madison WI: Brown and Benchmark, 1993.
- Motivate, don't contrive.
- Keep it visual.
- When in doubt, simplify.
- Characters aren't cute, they're real. They need growth.
- The main characters in all stories must create a rooting interest.
- The best adverary is a worthy adversary.
- A villain is a dimensional character.
- It it doesn't advance the story, cut it.
- Dialogue between characters in agreement is conversation. Dialogue between characters in conflict is drama.
- If you have problems in Act Three, go back to Act One.
- Lead the elephant down the alley: It can't go back!
- A hero had nothing to do but sit under a tree and strum a guitar until the villain comes along.
- The hero must solve his/her own problem(s).
- The strongest stories are about people in trouble, not people with troubles.
- If you believe it, someone else might.
- Protagonists can never come off appearing to be any better than the antagonists allow them to be.
- Adversity builds character, adversity reveals character.
- Always play contrasts.
- A hundred shots, a hundred words, relieve tension -- One shot, one line breeds tension.
- One story, one plot: Main plot determines structure.
- Get into the scene as late as possible; exit as soon as possible.
Return to COM 436 Syllabus
URL:http://www.ipfw.edu/comm/courses/
Spring01/436rules.htm
Revised: 7 January 2001