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Principles of Game
Design
The Categories of Games (1)
Action Games
(2) Strategy Games
(3) War Games
(4) Simulations
(5) Sport Games
(6) Adventure Games
(7) Computer Role-Playing Games
(8) Board Games
Design Considerations
(1) Responsive User Interface - Clean and
Adequate
(2) Scope and Design
(3) Command Immediacy - First-, second- and
third-tier Commands
(4) Other User Actions
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